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Panoply of calatia
Panoply of calatia







panoply of calatia

panoply of calatia

This is a quest where you can release a Bee (from LTTP) to fight a Moby (from Zelda II), for example. I tried to sort of combine everything I loved about Zelda II, A Link to the Past, and certain elements from Link's Awakening- the kind of stuff I always wanted to see in ZC that it wasn't able to do before scripting. There's also a bunch of guides including in the support pack if you get stuck on some of the harder puzzles, or if you can't find some of the secrets- it's all up to you how you want to play! In terms of combat, the challenge level is meant to be medium/low, with a gradual increase, but there are adjustable settings (and optional items) to make the game easier or harder, however you prefer. The primary emphasis is on exploration and item puzzles! This quest features a character-switching system, and many, many scripted items, some based on later Zelda games, and some reimagined or new. Link and Zelda embark on an adventuresome quest in the Land of Calatia to rescue Hyrule's King and Calatia's Queen from the dastardly fire warrior Militron!

panoply of calatia

(This contains an improved Seashell guide and some scripts that were updated after the first release.) The music will not fully work unless you put the Enhanced Music files in the same directory with the quest!)ĭownload updated files for the Support Pack

#Panoply of calatia manual

(Includes the Enhanced Music soundtrack, a full Instruction Manual booklet, Secret Guides, and the original script files. Link and Zelda: Panoply of Calatia on the Quest Databaseĭownload the Panoply of Calatia Support Pack (on Dropbox)ĭownload the Panoply of Calatia Support Pack (on )









Panoply of calatia